Image
Native image.
| Header | #include "nativeui/gfx/image.h" |
| Namespace | namespace nu |
| Type | class (RefCounted) |
High DPI Image
By appending @{scaleFactor}x to the image's base filename, you can mark
the image as a high DPI image. For example an image file with filename of
icon@2x.png will have scale factor of 2.
Template Image
On macOS you can mark an image as template image by putting Template to
its base filename, for example iconTemplate.png and iconTemplate@2x.png.
Template images should consist of only black and clear colors, and macOS will mix with other content to create best appearance. This is useful for tray icons and menu item icons that automatically adjust to light and dark themes.
Constructors
Image()
Create an empty image.
Image(const base::FilePath& path)
Create an image by reading from path.
Parameters
const base::FilePath&path
Image(const Buffer& buffer, float scale_factor)
Create an image from buffer in memory, with scale_factor.
Parameters
const Buffer&bufferfloatscale_factor
Methods
SizeF GetSize() const
Return image's size in DIP.
Return
SizeFfloat GetScaleFactor() const
Return image's scale factor.
Return
floatNativeImage GetNative() const
Return the native instance wrapped by the class.
Return
NativeImage