GifPlayer

Image view with animated GIF support.

Header#include "nativeui/gif_player.h"
Namespacenamespace nu
Typeclass (RefCounted)
InheritsView

It can also display other types of images, but only GIF images can be animated.

Displaying animated GIF images consumes lots of CPU resources, it is highly unrecommended to constantly display animated GIF images.

For optimization, hiding the view would automatically pause the animation, and showing the view would automatically resume previous state.

Constructors

GifPlayer()

Create a new GifPlayer.

Class properties

const char* kClassName

The class name of this view.

Methods

void SetImage(scoped_refptr<Image> image)

Set the image.

After setting the image, the animated image will start playing automatically.

Parameters

Image* GetImage() const

Return the image.

Return

Image*

void SetAnimating(bool animating)

Set whether the animated image should be played.

Parameters

bool IsAnimating() const

Return whether the image is animating.

Return

bool

void SetScale(ImageScale scale)

Set the scaling mode.

The default scaling mode is None.

Parameters

ImageScale GetScale() const

Return the scaling mode.

Return

ImageScale